
Learning Intention
I am learning to…
- describe how the features of technologies can be used to produce designed solutions,
- plan design ideas and communicate these using diagrams and labels.
Success Criteria
I will be successful when I…
- plan, develop, and communicate design ideas and decisions with diagrams and labels,
- rate design ideas, according to the success of the product.
- review your ideas and designed solutions.
To learn this I will…
- Design a paper plate marble maze game:
- Identify features to include in the marble maze,
- Draw sketches of the design, with labels,
ABC Splash Design a Car Competition
Excellent examples of labelling a design plan. - Plan the resources needed
- Ask questions to be considered when designing.
- Reflect on my design changes.
Download the Reflection Sheet. [PDF | Word]
- To construct the paper plate marble maze game:
- Manipulate resource materials to required shape, size and position.
- Assemble the structure.
- Identify changes to enhance the design.
- Change the design as required.
Materials
- Plate
- coloured paper
- plastic tubing
- stick tape
Examples
For the Teacher
Australian Curriculum Design and Technologies Years 3-4
Learning Intention
Students will learn to…
- describe how the features of technologies can be used to produce designed solutions,
- develop design ideas and communicate these using diagrams and labels.
- evaluate your ideas and designed solutions.
Success Criteria
Students will demonstrate their learning when they…
- generate, develop, and communicate design ideas and decisions using appropriate technical terms and graphical representation techniques,
- evaluate design ideas, processes and solutions based on criteria for success.