
Learning Intention
I am learning to…
- explain how the features of technologies affect designed solutions,
- combine design ideas and communicate these using diagrams and labels.
- record project plans and production processes,
- evaluate your ideas and designed solutions.
Success Criteria
I will be successful when I…
- generate, develop, communicate and document design ideas and processes for audiences using appropriate technical terms and graphical representation techniques
- analyse and modify design ideas to enhance and improve the sustainability of the product.
To learn this I will…
- Design a paper plate marble maze game
- identify features to include in the marble maze,
- Draw sketches of the design, with labels,
ABC Splash Design a Car Competition - Plan the resources needed.
- Ask questions to be considered when designing.
- Record changes to the plan. [example]
- Reflection Sheet [PDF | Word]
- To construct the paper plate marble maze game
- Manipulate resource materials to required shape, size and position,
- Assemble the structure,
- Identify changes to enhance the design,
- Change the design as required.
Materials
- Plate
- coloured paper
- plastic tubing
- stick tape
Examples
Extras
Experiment
Ideas
The Amazing Marble Race + more to check out.
For the Teacher
Australian Curriculum Design and Technologies Years 5-6
Learning Intention
Students will learn to…
- explain how the features of technologies impact on designed solutions,
- combine design ideas and communicate these using diagrams and labels.
- record project plans and production processes,
- evaluate your ideas and designed solutions.
Success Criteria
Students will demonstrate their learning when they…
- generate, develop, communicate and document design ideas and processes for audiences using appropriate technical terms and graphical representation techniques
- analyse and modify design ideas to enhance and improve the sustainability of the product.