You will use your learning from the Design Technologies project in Term 1 where you designed and constructed a marble run on a plate. You will take these concepts into a digital environment, using Scratch, where you will design and program an interactive digital marble run game with multi levels.
By learning to code you are learning strategies for solving problems, designing projects, and communicating ideas. You will work in the visual programming environment, code.org, to work with block coding.
Using the online program Tynker, you will work through lessons learning coding concepts in a game-like way. To complete each lesson, you will do a review, solve a puzzle, run through a tutorial, build your own project, and take a quiz. You will create interactive stories, animations, and mini-games.
WALT – We Are Learning To… make decisions about what to do at certain points, in order to continue towards a final goal.
WALT – We Are Learning To… use directional language and programming controls.
WALT – We Are Learning To… understand that programming a computer is like giving directions to a person, except that computers aren’t as smart like people so must be given exact instructions
Computer Science is fun! Play some cool games here.
Learn to use Scratch which is a visual programming environment. You will develop a series of projects that will introduce you to different coding techniques. .
WALT – We Are Learning To… tell a computer what to do by using step-by-step instructions and we are learning to break a problem into small parts.
WALT – We Are Learning That… computers work by someone writing code which is a set of instructions that tells the computer what to do. This is called programming.