
Robots work because humans write instructions to tell them what to do. We will tell our Bee-Bots what to do.
Learning Intentions
I am learning to…
- use directional language and programming controls.
Success Criteria
I will be successful when I…
- follow directions I am given,
- give directions to someone else to tell them where to go,
- enter instructions into a robot to tell it where to go.
To do this I will…
- follow directions I am given,
- give directions to someone else to tell them where to go, using directional language such as forward, back, turn,
- ‘play’ with a Bee-Bot to discover how to make it move,
- use the Bee-Bot controls to move the Bee-bot along a course.
Following Instructions
- Follow the Leader – following visual instructions
- Play Simon Says – following verbal instructions
- If you’re a kid dance around…
- Apple tree instructions activity
Apple tree image | Apple tree instructions | [Apple tree instructions check sheet.] - Learning forward and backward.
- Learning left and right.
How to use a Bee-Bot
Checking our directions: right; left; forward; backward
Download this Powerpoint.
Buttons program a Bee-Bot to:
- Move forwards and backwards among a line.
- The more button presses the further the Bee-Bot moves.
- It turns on the spot. It does not move sideways.
- Pause lets the Bee-Bot rest.
- The Clear button is important. It tells the Bee-Bot to listen to new instructions. Press Clear when you need to change a command.
- Put in the program and press GO.
Additional Bee-Bot Activities
- Bee-Bot app on iPads
- Bee-Bot Emulator
- Build a Bee-Bot Course
For the Teacher
Australian Curriculum Digital Technologies Years P-2
Learning Intentions
Students will learn to…
- design solutions to simple problems using a sequence of steps and decisions.
Success Criteria
Students will demonstrate their learning when they…
- recognise that a digital system follows instructions or commands, for example instructing robotic toys to perform a function.
- follow and describe a sequence of steps and decisions (algorithms) needed to solve simple problems.